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map shape to audio with tone.js
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@@ -1,8 +1,13 @@
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import ShapeCanvas from "@/components/canvas/ShapeCanvas";
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import PresetSelector from "@/components/controls/PresetSelector";
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import { Slider } from "@/components/ui/slider";
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import { Toggle } from "@/components/ui/toggle";
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import { useAudioContext } from "@/hooks/useAudioContext";
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import { useShapeState } from "@/hooks/useShapeState";
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import { useSynth } from "@/hooks/useSynth";
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import { mapGrainToNoise, mapPresetToOscType, mapRoundnessToFade, mapSizeToGain } from "@/lib/audio/mapping";
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import { useEffect, useState } from "react";
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import * as Tone from "tone";
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import Layout from "./Layout";
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import { cn } from "./lib/utils";
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@@ -28,9 +33,30 @@ function Index() {
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const centerY = dimensions.height / 2;
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const [state, setState] = useShapeState(centerX, centerY);
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const { isMuted, toggleMute } = useAudioContext();
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const synthRef = useSynth();
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useEffect(() => {
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if (!synthRef.current) return;
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const nodes = synthRef.current;
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nodes.oscillatorA.type = mapPresetToOscType(state.preset);
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nodes.crossFade.fade.value = mapRoundnessToFade(state.roundness);
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nodes.gain.gain.value = Tone.dbToGain(mapSizeToGain(state.size));
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const grain = mapGrainToNoise(state.grain);
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const noiseDb = grain === 0 ? Number.NEGATIVE_INFINITY : -40 + (-12 - -40) * grain;
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nodes.noise.volume.value = noiseDb;
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}, [state.preset, state.roundness, state.size, state.grain, synthRef]);
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const sidebarContent = (
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<div className="flex flex-col gap-4">
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<div className="flex flex-col gap-2">
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<span className="text-sm font-medium">Audio</span>
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<Toggle pressed={!isMuted} onPressedChange={toggleMute} variant="outline">
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{isMuted ? "Unmute" : "Mute"}
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</Toggle>
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</div>
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<div className="flex flex-col gap-2">
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<span className="text-sm font-medium">Shape</span>
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<PresetSelector value={state.preset} onChange={(preset) => setState({ ...state, preset })} />
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@@ -79,6 +105,15 @@ function Index() {
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onValueChange={([v]) => setState({ ...state, wobbleRandomness: v })}
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/>
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</div>
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<div className="flex flex-col gap-2">
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<span className="text-sm font-medium">Noise</span>
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<Slider
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value={[state.grain]}
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min={0}
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max={100}
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onValueChange={([v]) => setState({ ...state, grain: v })}
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/>
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</div>
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</div>
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);
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