Files
tsos/src/Index.tsx
2026-01-25 10:31:42 +00:00

140 lines
5.3 KiB
TypeScript

import ShapeCanvas from "@/components/canvas/ShapeCanvas";
import PresetSelector from "@/components/controls/PresetSelector";
import { Slider } from "@/components/ui/slider";
import { Toggle } from "@/components/ui/toggle";
import { useAudioContext } from "@/hooks/useAudioContext";
import { useShapeState } from "@/hooks/useShapeState";
import { useSynth } from "@/hooks/useSynth";
import { useWobbleAnimation } from "@/hooks/useWobbleAnimation";
import {
mapGrainToNoise,
mapPresetToOscType,
mapRoundnessToFade,
mapSizeToGain,
mapWobbleToDetune,
} from "@/lib/audio/mapping";
import { useEffect, useState } from "react";
import * as Tone from "tone";
import Layout from "./Layout";
import { cn } from "./lib/utils";
function Index() {
const [dimensions, setDimensions] = useState({
width: window.innerWidth - 320,
height: window.innerHeight,
});
useEffect(() => {
const handleResize = () => {
setDimensions({
width: window.innerWidth - 320,
height: window.innerHeight,
});
};
window.addEventListener("resize", handleResize);
return () => window.removeEventListener("resize", handleResize);
}, []);
const centerX = dimensions.width / 2;
const centerY = dimensions.height / 2;
const [state, setState] = useShapeState(centerX, centerY);
const { isMuted, toggleMute } = useAudioContext();
const synthRef = useSynth();
const pitchTime = useWobbleAnimation(state.wobbleSpeed);
useEffect(() => {
if (!synthRef.current) return;
const nodes = synthRef.current;
nodes.oscillatorA.type = mapPresetToOscType(state.preset);
nodes.crossFade.fade.value = mapRoundnessToFade(state.roundness);
nodes.gain.gain.value = Tone.dbToGain(mapSizeToGain(state.size));
const detuneDepth = mapWobbleToDetune(state.wobble);
const detune = Math.sin(pitchTime * Math.PI * 2) * detuneDepth;
nodes.oscillatorA.detune.value = detune;
nodes.oscillatorB.detune.value = detune;
const grain = mapGrainToNoise(state.grain);
const noiseDb = grain === 0 ? Number.NEGATIVE_INFINITY : -40 + (-12 - -40) * grain;
nodes.noise.volume.value = noiseDb;
}, [state.preset, state.roundness, state.size, state.wobble, state.grain, synthRef, pitchTime]);
const sidebarContent = (
<div className="flex flex-col gap-4">
<div className="flex flex-col gap-2">
<span className="text-sm font-medium">Audio</span>
<Toggle pressed={!isMuted} onPressedChange={toggleMute} variant="outline">
{isMuted ? "Unmute" : "Mute"}
</Toggle>
</div>
<div className="flex flex-col gap-2">
<span className="text-sm font-medium">Shape</span>
<PresetSelector value={state.preset} onChange={(preset) => setState({ ...state, preset })} />
</div>
<div className="flex flex-col gap-2">
<span
className={cn(
"text-sm font-medium",
state.preset === "circle" ? "opacity-50 pointer-events-none select-none" : "",
)}
>
Roundness
</span>
<Slider
value={[state.roundness]}
min={0}
max={100}
onValueChange={([v]) => setState({ ...state, roundness: v })}
className={state.preset === "circle" ? "opacity-50 pointer-events-none" : ""}
/>
</div>
<div className="flex flex-col gap-2">
<span className="text-sm font-medium">Wobble</span>
<Slider
value={[state.wobble]}
min={0}
max={100}
onValueChange={([v]) => setState({ ...state, wobble: v })}
/>
</div>
<div className="flex flex-col gap-2">
<span className="text-sm font-medium">Wobble Speed</span>
<Slider
value={[state.wobbleSpeed]}
min={0}
max={100}
onValueChange={([v]) => setState({ ...state, wobbleSpeed: v })}
/>
</div>
<div className="flex flex-col gap-2">
<span className="text-sm font-medium">Wobble Randomness</span>
<Slider
value={[state.wobbleRandomness]}
min={0}
max={100}
onValueChange={([v]) => setState({ ...state, wobbleRandomness: v })}
/>
</div>
<div className="flex flex-col gap-2">
<span className="text-sm font-medium">Noise</span>
<Slider
value={[state.grain]}
min={0}
max={100}
onValueChange={([v]) => setState({ ...state, grain: v })}
/>
</div>
</div>
);
return (
<Layout sidebarContent={sidebarContent}>
<ShapeCanvas state={state} onStateChange={setState} />
</Layout>
);
}
export default Index;