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https://github.com/hex248/ob248.com.git
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bottom margin on large page
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@@ -16,37 +16,19 @@ export const metadata = {
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};
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---
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<style>
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.green {
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color: var(--ayu-green-500);
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}
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a {
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text-decoration: none;
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border-bottom: 1px solid var(--ayu-blue-500);
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color: var(--ayu-blue-500);
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transition:
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color 0.1s,
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border-color 0.1s;
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margin-bottom: 16px;
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}
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a:hover {
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color: var(--ayu-blue-600);
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border-color: var(--ayu-blue-600);
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}
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</style>
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<ProjectPage metadata={metadata}>
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<p>
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"factor-e" is an isometric factory sandbox prototype I built to learn
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C++ and <a
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href="https://www.raylib.com/"
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target="_blank"
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rel="noopener noreferrer">raylib</a
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rel="noopener noreferrer"
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class="link-project-page">raylib</a
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>. Inspired by Minecraft and <a
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href="https://store.steampowered.com/app/3433610/Terrafactor/"
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target="_blank"
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rel="noopener noreferrer">Terrafactor</a
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rel="noopener noreferrer"
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class="link-project-page">Terrafactor</a
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>, it explores tile-based building, inventory management and procedural
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world generation.
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</p>
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@@ -25,26 +25,6 @@ export const metadata = {
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};
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---
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<style>
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.green {
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color: var(--ayu-green-500);
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}
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a {
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text-decoration: none;
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border-bottom: 1px solid var(--ayu-blue-500);
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color: var(--ayu-blue-500);
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transition:
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color 0.1s,
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border-color 0.1s;
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margin-bottom: 16px;
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}
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a:hover {
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color: var(--ayu-blue-600);
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border-color: var(--ayu-blue-600);
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}
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</style>
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<ProjectPage metadata={metadata}>
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<p>watercooler description here</p>
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